Saturday, December 15, 2007

Sacred Fortress and Confusion

Last dec. 12 WOE Wednesday, we get to hold and defend Sacred Altar for 1 1/2 hours w/o the castle being taken away by other guilds. At first two big guilds was trying to get it, ZAFT and Thudner Catz although they are not allies, but two guilds aiming for one castle is kinda hard for the defending guild. Then another guild shown up to join the party so it was continuous 3 guild attacking us but still we are able to defend until.... Deja Vu a former RM Family joined the party making it 4 guild aiming for Sacred Altar, well I'm sure ZAFT called them, because after ZAFT took Sacred Altar from us, we've noticed that Thunder Catz, some unknown guild and the Deja Vu didn't showed up their selves in Sacred Altar making it hard for us to be the only one trying to push down ZAFT's defense. In the end we lost, but one things for sure, Thunder Catz and ZAFT alone cant take Sacred Altar from us =P

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Dec. 15 Saturday WOE, I got Disconnected and took me 35 mins to connect plus 30 mins of giving out supplies so I came late for WOE. We took Fadhgridh first, because we are totally low on guild members online, and yes we got it. I tried to E-call in Kriemhield leaving Fadhgridh to Kings but we failed in Kriemhield. Well it's a Fact that one or two guilds is not enough to take down a guild with more than 5 EDP gunners, we proved it ourselves in Sacred Altar, same with ZAFT. So when you see a guild with more than 5 EDP gunners make sure to bring 3 guilds or more like what happened to us in Sacred Altar last wednesday(4 guilds attacking us). When I went back to Fadhgridh on last 3 mins, I died inside EMP room, so the plan got messed up I ecall at last 50 secs and we ran out of time =P